Due: Monday, Februrary 8, 11:59pm
Submission:
At the top-level of your team’s Khoury Github repo, create a directory Snarl
with the following:
Planning/
containing the files plan.md
and local.md
This is so you have your designs close to your code as you develop later on.
Submit a ZIP archive with both plan.md
and local.md
on Handins.
Read the description of Snarl, a custom designed game.
We will develop the software to run games of Snarl and tournaments for automated players adversaries. In a tournament, other people will supply the code for adversaries, and you will provide the framework for running games for these automated entities. The goal is to run tournaments where every signed up player gets a chance to participate in several Snarl games against these new enemies, in a manner yet to be determined.
Write up a project analysis. The analysis should consist of two parts:
what are the pieces that make up a player
what are the pieces that make up an automated adversary
what are the pieces that make up the game software
“who” knows what, “who” needs to know what, and how do “they” communicate
For the communication part, sketch a UML-ish sequence diagram in local.md
.
what common knowledge is necessary to make communication successful.
Note: This prose uses “who” and “they” in reference to pieces of software. Think of them as possibly independent “actors” and humanize them temporarily. This is standard practice in techincal writing.
The text of both Parts 1 and 2 (i.e. not the sequence diagram) must be in plan.md
.
Each memo file must not exceed one page.