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Instructions
Practice Problems
Problem 1: Abstracting over Data Definitions
Problem 2: Working with Custom Constructors, A Taste of Equality
8.5

Assignment 4: Abstraction; Constructors

Goals: Learn to use custom constructors, determine structural equality.

Instructions

Be very, very careful with naming! Again, the solution files expect your submissions to be named a certain way, so that they can define their own Examples class with which to test your code. Therefore, whenever the assignment specifies:
  • the names of classes,

  • the names and types of the fields within classes,

  • the names, types and order of the arguments to the constructor,

  • the names, types and order of arguments to methods, or

  • filenames,

...be sure that your submission uses exactly those names.

Make sure you follow the style guidelines that Bottlenose enforces. For now the most important ones are: using spaces instead of tabs, indenting by 2 characters, following the naming conventions (data type names start with a capital letter, names of fields and methods start with a lower case letter), and having spaces before curly braces.

You will submit this assignment by the deadline using the Bottlenose submission system. You may submit as many times as you wish. Be aware of the fact that close to the deadline the Bottlenose system may slow down to handle many submissions - so try to finish early.

There will be a separate submission for each problem - it makes it easier to grade each problem, and to provide you with the feedback for each problem you work on.

The submissions will be organized as follows:

Due Date: Thursday, February 9th, 9:00pm

Practice Problems

Work out these problems on your own. Save them in an electronic portfolio, so you can show them to your instructor, review them before the exam, use them as a reference when working on the homework assignments.

Problem 1: Abstracting over Data Definitions

Related files:
  Media.java  

In this problem, our data will represent different kinds of media. Each piece of media has a title and list of available languages for captions. Different kinds of media can also contain additional information as shown in the supplied Media.java file.

Note: none of these methods are properly implemented. As given in the file, they are all stubs that currently return a dummy value, so the code will compile but not yet work.

Warmup: Download the file and work out the following problems:

Once you have finished these methods and are confident that they work properly, save the work you have done to a separate file. Do not submit the code as written so far. The problems below are the main point of this exercise, and it will be helpful for you to preserve the code written so far as a reference against which to compare your revised code below. Again, submit only the work below.

Submit your work in a file named Media.java.

Problem 2: Working with Custom Constructors, A Taste of Equality

A BagelRecipe can be represented as the amount of flour, water, yeast, salt, and malt in the recipe. A perfect bagel results when the ratios of the weights are right:

Design the BagelRecipe class. The fields should be of type double and represent the weight of the ingredients as ounces. Provide three constructors for this class:

Flour and water volumes are measured in cups, while yeast, salt, and malt volumes are measured in teaspoons.

Helpful conversion factors:
  • 48 teaspoons = 1 cup

  • 1 cup of yeast = 5 ounces

  • 1 cup of salt = 10 ounces

  • 1 cup of malt = 11 ounces

  • 1 cup of water = 8 ounces

  • 1 cup of flour = 4 and 1⁄4 ounces

You should use an IllegalArgumentException with a helpful message if the above constraints cannot be enforced.

Once you’ve completed the above constructors, you should:
  • Remove as much duplicate code as possible from these constructors.

  • Implement the method sameRecipe(BagelRecipe other) which returns true if the same ingredients have the same weights to within 0.001 ounces.

Submit your work in a file named Bagel.java.