In this module, we will see how everything we've learned so far can be ported to an object-oriented context. We'll see how:
We'll see how the functional orientation and the object orientation are just two ways of looking at the same definitions.
Then we'll consider some of the subtleties of testing in an object-oriented setting.
We'll summarize by rewriting the Design Recipe for an object-oriented setting, and see how our deliverables should appear in your program.
None. If you have not used any object-oriented language, you need to learn something about OOP in a hurry. The materials in Lesson 9.1 are a good start, but you will probably need more. Go down to the bookstore and identify a book that is comfortable for you.
Problem Set 09
Last modified: Wed Nov 9 14:20:04 Eastern Standard Time 2016