Lecture 1: Introduction
1 What is a Compiler?
1.1 A Bit of History
1.2 What does a Compiler look like?
1.3 What is CS 4410?
2 Course Outline
3 What will we do?
4 What will you learn?
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Lecture 1: Introduction🔗

1 What is a Compiler?🔗

We all have an intuitive understanding of what a program is: it’s some thing that instructs a computer to do something. But the language in which we tend to write our programs is nothing like the language that the computer understands natively. Something must translate the source code of our programs into a form the computer understands.

Conceptually, there are two ways this could happen: first, we could write a program that takes the source code of our program and interprets it on the fly, translating as it goes. This is essentially what DrRacket does when we run programs in it. The downside to this approach is that we must keep both the source code and the interpreter around whenever we want to run the program.

Second, we could write a program that translates the source code of our program into a form the machine can understand directly. Once this translation step has completed, we no longer need the source or the translator; we can just execute the resulting program directly.

In other words, a compiler is simply a function that maps an input string to an output string,

compiler : String -> String

where we typically consider the input and output strings to be programs in two different languages:

compiler : SourceProgram -> TargetProgram

For example, here are some well-known compilers

gcc, clang : C          -> Binary          (* a.out, .exe *)
ghc        : Haskell    -> Binary
javac      : Java       -> JvmByteCode     (* .class *)
scalac     : Scala      -> JvmByteCode
ocamlc     : Ocaml      -> OcamlByteCode   (* .cmo *)
ocamlopt   : Ocaml      -> Binary
gwt        : Java       -> JavaScript      (* .js *)
v8         : JavaScript -> Binary
nasm       : X64        -> Binary
pdftex     : LaTeX      -> PDF
pandoc     : Markdown   -> PDF or Html or Doc

Key Requirements on output program:

  1. Has the same meaning (“semantics”) as input,

  2. Is executable in relevant context (VM, microprocessor, web browser).

1.1 A Bit of History🔗

Compilers were invented to avoid writing machine code by hand

Richard Hamming – The Art of Doing Science and Engineering, p25:

In the beginning we programmed in absolute binary... Finally, a Symbolic Assembly Program was devised – after more years than you are apt to believe during which most programmers continued their heroic absolute binary programming. At the time [the assembler] first appeared I would guess about 1% of the older programmers were interested in it – using [assembly] was “sissy stuff”, and a real programmer would not stoop to wasting machine capacity to do the assembly.

John A.N. Lee, Dept of Computer Science, Virginia Polytechnical Institute:

One of von Neumann’s students at Princeton recalled that graduate students were being used to hand assemble programs into binary for their early machine. This student took time out to build an assembler, but when von Neumann found out about it he was very angry, saying that it was a waste of a valuable scientific computing instrument to use it to do clerical work.

1.2 What does a Compiler look like?🔗

An input source program is converted to an executable binary in many stages:

1.3 What is CS 4410?🔗

2 Course Outline🔗

3 What will we do?🔗

Writing a compiler directly from a high-level language to x64 isn’t easy to build in a single step. So we will write many compilers, each adding new features:

At this point you will have a language akin to ISL+, but there are many more extensions we can try:

We may not get to implementing all of these, but we will see where they each fit into the architecture of a compiler.

4 What will you learn?🔗